Student Projects
LARRY.EXE
LARRY.EXE was created as part of a semester-long group project for my 3D Game Development course. I wore many hats for this project, including level designer, lead game designer, and programmer. I was notably responsible for the 3rd-person camera controller, textbox engine and scene transitions & management.
LARRY.EXE was one of the earliest games I worked on, so it’s a bit rough around the edges. However, I hope you enjoy it just as much as we did making it.